E

egui

E
egui Desktop v0.35.0

0.35.0 - Inspection, egui_mcp, classes and improved IME

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. Highlights New egui_mcp crate based on eguis new inspection protocol Set classes on your Uis to modify widget behavior based on surrounding context Improved IME Egui inspec…

E
egui Desktop v0.34.3

0.34.3: wgpu surface lifecycle fixes

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. ⭐ Added Add winit window access to eframe::Frame and CreationContext #8205 by @emilk 🐛 Fixed Fix random hangs by improving wgpu::Surface lifecycle handling #8171 by @grtlr…

E
egui Desktop v0.34.2

0.34.2: Text layout and selection fixes

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. ⭐ Added Add regression test for O(n²) word boundary scan #8077 by @hallyhaa 🐛 Fixed Fix wrong color of last glyph of selected text #8075 by @emilk Fix text selection of cen…

E
egui Desktop v0.34.0

0.34.0: More `Ui`, less `Context`

(yes, we have a logo now!) egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. egui 0.34.0 changelog Highlights from this release Sharper text unlocked by switching font rendering crate to skrifa Fade out edges of ScrollArea…

E
egui Desktop v0.34.1

0.34.1: Enable WebGL fallback in eframe

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. eframe 0.34.1 changelog wgpu backend: Enable WebGL fallback #8038 by @emilk Only apply cursor style to the <canvas> #8036 by @mkeeter

E
egui Desktop v0.33.3

0.33.3 - Improve kittest and text selection

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. egui Treat . as a word-splitter in text navigation #7741 by @emilk Change text color of selected text #7691 by @emilk egui_kittest changelog Enforce consistent snapshot upd…

E
egui Desktop v0.33.2

0.33.2

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. egui changelog ⭐ Added Add Plugin::on_widget_under_pointer to support widget inspector #7652 by @juancampa Add Response::total_drag_delta and PointerState::total_drag_delta…

E
egui Desktop v0.33.0

0.33.0 - `egui::Plugin`, better kerning, kitdiff viewer

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. egui 0.33.0 changelog Highlights from this release: egui::Plugin a improved way to create and access egui plugins kitdiff, a viewer for egui_kittest image snapshots (and a…

E
egui Desktop v0.32.3

0.32.3 - Fix tooltips for ellided text

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native. Try it now: https://www.egui.rs/ egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data. egui Preserve text format in truncated label tooltip #7514 #7535 by @lucasmerlin Fix TextEdit's in RTL layouts #5547 by @zakarumych Optimize Mesh::add_rect_with_uv #7511 by…