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libGDX

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libGDX AI v1.14.0

1.14.0

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more! Click to show the full list of changes Added JsonValue#toJson that takes a Writer. by @NathanSweet in #7645 Update spotless gradle plugin version to let libgdx compila with java 21 by @patton73 in #7637 Replace deprecated methods on AndroidAudioDevice and AndroidCursor by @obigu in #7603 Upda…

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libGDX AI v1.14.2

1.14.2

libGDX 1.14.2 is a minor release containing small fixes and improvements. Check out our blog post to find out more! Click to show the full list of changes Update version after release by @obigu in #7797 Sort improvements by @NathanSweet in #7796 Fixed stuck over state when ClickListener is cancelled by @NathanSweet in #7795 Add missing changelog entries for 1.14.1 [ci skip] by @crykn in #7804 Bitm…

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libGDX AI v1.14.1

1.14.1

Our first release in 2026 brings plenty of bug fixes and new features. Check out our blog post on version 1.14.1 here! Click to show the full list of changes Update CHANGES by @crykn in #7715 Make PoolManager compatible with r8 full mode by @Berstanio in #7720 Add return values to InputProcessor#removeProcessor by @soundasleep in #7722 Move dispose() method to Audio interface by @obigu in #7725 Fi…

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libGDX AI v1.13.5

1.13.5

SonaType is sunsetting OSSRH, the service we used to deploy libGDX to Maven Central. This release migrates the libGDX deployment to the new Central Portal service. NOTE: if you want to continue consuming up-to-date SNAPSHOT builds of libGDX, please add this repository to your build configuration: https://central.sonatype.com/repository/maven-snapshots/ Click to show the full list of changes Update…

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libGDX AI v1.13.1

1.13.1

libGDX 1.13.1 brings a few pressing bugfixes as well as a couple of interesting new features. Check out our blog post to find out more! Click to show the full list of changes Fix floating point inaccuracy with touch position on iOS by @Berstanio in #7471 Change visibility of PolygonSpriteBatch.switchTexture() to protected by @TCreutzenberg in #7467 Support for Image Layer repeat x and y in TiledMa…

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libGDX AI v1.13.0

1.13.0

It has been some time since our last release, but version 1.13.0 of libGDX brings plenty of improvements and bug fixes. Check out our blog post to find out more! Click to show the full list of changes Tighten Spotless rules to only include java src folders by @obigu in #7271 chore: Update to gwt 2.10.0 by @SimonIT in #7250 Ensure that all ANGLE calls go through GLES classes by @Berstanio in #7274…

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libGDX AI v1.12.1

1.12.1

libGDX 1.12.1 is a minor release containing plenty of small fixes and improvements. Check out our blog post to find out more! Click to show the full list of changes Revert "Add back OpenGLES linking for gdx-setup" by @Berstanio in #6889 Fix borderless fullscreen when taskbar is on the left/top by @crykn in #7164 Change androidx.fragment dependency to compileOnly by @Berstanio in #7179 One-line fix…

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libGDX AI v1.12.0

1.12.0

libGDX 1.12.0 includes some exciting new features as well as all-around improvements in various areas. Take a look at our blog post to find out more!

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libGDX AI v1.11.0

1.11.0

Since our last release a little over a year ago, a great deal of work has been done! libGDX 1.11.0 brings improvements and new features in various areas – take a look at our blog post to find out more! If you are upgrading from an older version, be sure to also check out the Ultimate Migration Guide (1.9.10 to 1.10.0).